Techniques of employing Camouflage, Cover and Concealment (CCD)
CCD is an essential part of tactical operations. It must be integrated into
METT-TC analyses and the IPB process at all echelons. CCD is a primary
consideration when planning OPSEC. The skillful use of CCD techniques is
necessary if a unit is to conceal itself and survive. A general knowledge of CCD
methods and techniques also allows friendly troops to recognize CCD better when
the enemy uses it. The table below lists the five general techniques of
employing CCD (hiding, blending, disguising, disrupting, and decoying).
METT-TC
The following sets forth a METT-TC methodology to help determine CCD
priorities:
Mission. The mission is always the first and most important
consideration. CCD efforts must enhance the mission but not be so elaborate
that they hinder a unit’s ability to accomplish the mission.Enemy. An enemy’s RSTA capabilities often influence the camouflage
materials and CCD techniques needed to support a unit’s mission. Before
beginning a mission, conduct an intelligence analysis to identify the enemy’s
RSTA capabilities.Terrain and weather. The battlefield terrain generally dictates what
CCD techniques and materials are necessary. Different terrain types or
background environments (urban, mountain, forest, plains, desert, arctic)
require specific CCD techniques.Troops. Friendly troops must be well trained in CCD techniques that
apply to their mission, unit, and equipment. A change in the environment or
the mission often requires additional training on effective techniques.
Leaders must also consider the alertness of troops. Careless CCD efforts are
ineffective and may disclose a unit’s location, degrade its survivability, and
hamper its mission accomplishment. Intelligence analysis should address the
relative detectability of friendly equipment and the target signatures that
unit elements normally project.Time. Time is often a critical consideration. Elaborate CCD may not
be practical in all tactical situations. The type and amount of CCD needed are
impacted by the time a unit occupies a given area, the time available to
employ CCD countermeasures, and the time necessary to remove and reemploy
camouflage during unit relocation. Units should continue to improve and
perfect CCD measures as time allows.Civilian considerations. From conflict to war and from tactical to
strategic, civilians in the area of operation (AO) may be active or passive
collectors of information. Commanders and their staffs should manage this
collection capability to benefit the command and the mission.
Five general techniques of employing CCD
CCD Techniques |
Sensor Systems |
||
[Optical] |
[Thermal] |
[Radar] |
|
Hiding |
Earth cover Earth embankments Vegetation LCSS Screens Smoke |
Earth cover Earth embankments Vegetation LCSS Screens Smoke |
Chaff Earth cover Earth embankments Vegetation Nets RAM LCSS |
Blending |
Paint Foam Lights Vegetation LCSS Textured Mats |
Thermal paint Foam Air conditioning/heating Vegetation LCSS Textured mats Water Insulation |
Vegetation LCSS RAM Reshaping Textured mats |
Disguising |
Reshaping Paint LCSS |
Reshaping Painting |
Corner Reflectors |
Disrupting |
Camouflage sails FOS Pyrotechnics Smudge pots Balloons Strobe lights Tracer simulators Smoke |
Flares Smoke |
Chaff Corner Reflectors |
Decoying |
Decoy target (pneumatic or rigid structures) Lights Smoke |
Decoy target Flares Air conditioning/heating Smoke |
Decoy target Corner reflectors Signal generators |
Five general techniques of employing CCD
explained:
Hiding:
Hiding is screening a target from an enemy’s
sensors. The target is undetected because a barrier hides it from a sensor’s
view. Every effort should be made to hide all operations; this includes using
conditions of limited visibility for movement and terrain masking. Examples of
hiding include:
- Burying mines.
- Placing vehicles beneath tree canopies.
- Placing equipment in defilade positions.
- Covering vehicles and equipment with nets.
- Hiding roads and obstacles with linear
screens. - Using battlefield obscurants, such as smoke.
Blending:
Blending is trying to alter a target’s
appearance so that it becomes a part of the background. Generally, it is
arranging or applying camouflage material on, over, and/or around a target to
reduce its contrast with the background. Characteristics to consider when
blending include the terrain patterns in the vicinity and the target’s size,
shape, texture, color, EM signature, and background.
Disguising:
Disguising is applying materials on a target to
mislead the enemy as to its true identity. Disguising changes a target’s
appearance so that it resembles something of lesser or greater significance. For
example, a missile launcher might be disguised to resemble a cargo truck or a
large building might be disguised to resemble two small buildings.
Disrupting:
Disrupting is altering or eliminating regular
patterns and target characteristics. Disrupting techniques include pattern
painting, deploying camouflage nets over selected portions of a target, and
using shape disrupters (such as camouflage sails) to eliminate regular target
patterns.
Decoying:
Decoying is deploying a false or simulated
target(s) within a target’s scene or in a position where the enemy might
conclude that it has found the correct target(s). Decoys generally draw fire
away from real targets. Depending on their fidelity and deployment, decoys will
greatly enhance survivability.
Reference: Compiled from various portions of FM 20-3 Camouflage, Concealment and Decoys